iPhone TM Trademark
Features
From Wikipedia, the free encyclopedia
Apple has released a Guided Tour video explaining all of iPhone's
features through a series of simple demonstrations.
Touch screen
The 3.5 inch (8.9 cm) liquid crystal display (320?480 px at 160 ppi)
HVGA touch screen topped with optical-quality glass is specifically
created for use with a finger, or multiple fingers for multi-touch
sensing. No stylus is needed, nor can an ordinary one be used, as the
touch screen requires touch by something with the physical properties of
bare skin to operate.
For text input, the device implements a virtual keyboard on the touch
screen. It has automatic spell checking, predictive word capabilities,
and a dynamic dictionary that learns new words. Notably, the predictive
word capabilities have been integrated with the dynamic virtual keyboard
so that users will not have to be extremely accurate when typing ? i.e.
touching the edges of the desired letter or nearby letters on the
keyboard will be predicatively corrected when possible. Additionally, an
optional landscape mode for text entry with the virtual keyboard has
been mentioned by Apple executives as a possibility for iPhone, but
Apple has not yet come to a final decision as to its inclusion in the
shipping version of iPhone. A possible advantage of landscape text entry
would be the availability of larger keys to ease text entry, especially
for individuals with larger fingers.
The iPhone varies from common desktop interfaces by using a direct
manipulation model of scrolling. Where a typical desktop GUI achieves
scrolling by using a scroll-arrow to push a view-window down and thus
the content itself up (or the reverse, clicking up to move content
down), the iPhone interface enables the user to move the content itself
up or down by a touch-drag-lift motion of the finger, much as one would
slide a playing card across a table. Additionally, the speed desired for
scrolling is computed based on the speed and acceleration with which the
drag motion is performed.
Scrolling through a long list works as if the list is pasted on the
surface of a wheel: the wheel can be "spun" by sliding a finger over the
display. After the finger is lifted from the display the wheel continues
to "spin" for a short moment before coasting down. In this way, the
iPhone seems to simulate the physics of a real object, which, it is
thought, should give a natural feel to the whole process.
The UI also features other visual effects, such as horizontally sliding
sub-selections and co-selections from right and left, vertically sliding
system menus from the bottom (e.g. favorites, keyboard), and menus and
widgets that turn around to allow settings to be configured on their
back sides.
The photo album and web page magnifications are examples of multi-touch
sensing. It is possible to zoom in and out of objects such as web pages
and photos by respectively "unpinching" and "pinching" them, that is,
placing two fingers (usually thumb and forefinger) on the screen and
moving them farther apart or closer together as if stretching or
squeezing the image. This scaling is done uniformly and proportionally
based on the image in question so there is no distortion of the image
itself, as would be the case if the image were actually stretched or
squeezed.
Other inputs
The display responds to three sensors: a proximity sensor that shuts off
the display and touchscreen when the iPhone is brought near the face to
save battery power and to prevent spurious inputs from the user's face
and ears, an ambient light sensor that adjusts the display brightness
which in turn saves battery power, and an accelerometer, which senses
the orientation of the phone and changes the screen accordingly, albeit
in only one 90 degree direction.
A single frontal hardware button brings up the main menu. Sub selections
are made via the touchscreen. The iPhone utilizes a full-paged display,
with context-specific submenus at the top and/or bottom of each page,
sometimes depending on screen orientation. Detail pages display the
equivalent of a "Back" button to go up one menu.
The iPhone has three physical switches on its sides: sleep/wake, volume
up/down, ringer on/off. All other multimedia and phone operations are
done via the touch screen.
Phone
The iPhone allows conferencing, call holding, call merging, caller ID,
and integration with other cellular network features and iPhone
functions. For example, a playing song fades out when the user receives
a call. Once the call is ended the music fades back in.
The iPhone will include a Visual Voicemail feature in conjunction with
AT&T Mobility, formerly Cingular Wireless, which allows users to view a
list of current voicemail messages onscreen, without having to call into
their voicemail. Unlike most other systems, messages can be listened to
in a non-chronological order, by choosing messages from an on-screen
list. AT&T completely reworked their voicemail infrastructure to
accommodate this new feature designed by Apple.
SMS messages are presented chronologically in a mailbox format similar
to Mail, which places all text from recipients together with replies.
Text messages are displayed in speech bubbles (similar to iChat) under
each recipient's name.
Camera
The iPhone features a built in 2.0 megapixel camera located on the back,
the camera cannot record video at this time. It also includes software
that allows the user to upload, view, and e-mail photos. The user zooms
in and out of photos by "unpinching" and "pinching" them through the
Multi-touch interface. The software will interact with iPhoto on the
Mac.
Multimedia
The layout of the music library differs from previous iPods, with the
sections divided more clearly alphabetically, and with a larger font.
The Cover Flow, like that on iTunes, shows the different album covers in
a scroll-through photo library. Scrolling is achieved by swiping a
finger across the screen.
Like the fifth generation iPods introduced in 2005, the iPhone can play
video, allowing users to watch TV shows and films. Unlike other
image-related content, video on the iPhone plays only in the landscape
orientation, when the phone is turned sideways. A two-fingered tap is
used to switch between the video's true wide-screen aspect ratio (with
black bars on the top and bottom of the screen) and a zoomed mode (to
fill the iPhone's screen).
Internet
The iPhone has built-in WiFi, with which it will be able to access the
Internet (through a wireless network) via a modified version of the
Safari web browser. The iPhone will also be able to connect to the
Internet through AT&T's EDGE network but will not be able to utilize
AT&T's 3G/HSDPA network at launch, however Steve Jobs' mentioned at the
Keynote presentation that 3G support would be a future feature. The web
browser displays full web pages as opposed to simplified pages as on
most other phones. However, as of WWDC 2007, the iPhone does not support
Flash technology. Web pages may be viewed in portrait or landscape mode
and support automatic zooming by "pinching" or double-tapping images or
text. The iPhone also has Bluetooth 2.x+EDR built in. It works with
wireless earpieces that use Bluetooth 2.0 technology and allows file
transfer.
An agreement between Apple and Google provides for access to a specially
modified version of Google Maps ? in map, local list, or satellite form,
optimized for the iPhone. During the launch of the product, Jobs
demonstrated this feature by searching for nearby Starbucks and then
placing a prank call to one with a single tap.
E-mail
The iPhone also features an HTML e-mail program, which enables the user
to embed photos in an e-mail message. Yahoo! will be providing a free
Push-IMAP e-mail service similar to that on a BlackBerry; IMAP and POP3
mail standards are also supported, including Microsoft Exchange. The
iPhone will sync with e-mail programs such as Outlook, entourage and web
based email accounts such as Gmail, .Mac mail and AOL.
OS X
Apple has confirmed an optimized version of the Mac OS X operating
system (without unnecessary components) will run on the iPhone, although
differences between the operating system (OS X) running on Macs and the
iPhone have not been officially explained.
It is expected to take up considerably less than 500 MB. It will be
capable of supporting as-yet undetermined bundled and future
applications from Apple.
Apple intends to offer a smooth method for updating the iPhone's
operating system, in a similar fashion to the way that Mac OS X and
iPods are updated, and touts this as an advantage compared to other cell
phones.
Widgets, similar to the ones available in Mac OS X v10.4's Dashboard,
are included on the iPhone. The examples given in the Macworld 2007
keynote were Stocks and Weather widgets.
The iPhone's version of OS X includes the software component "Core
Animation" which is responsible for the smooth animations used in its
user interface. Core Animation has not yet been released for Macs, but
will be part of Mac OS X v10.5.
Applications
The phone has several applications located at iPhone's "Home" Screen,
which will soon include YouTube. It will stream the videos over Wifi
and/or EDGE after encoding them using Quicktime's h264 codec, to which
YouTube has converted about 10,000 videos. They are expected to convert
the entire catalog by Fall 2007, implying that the YouTube application
on iPhone will initially only be able to view a certain selection of
videos from the site.
At the WWDC 2007 Conference on June 11th, 2007 Apple, Inc. announced
that the iPhone will support third party applications via the Safari web
browser. The applications must be created in Ajax or JavaScript to
maintain device security.
Other
The iPhone features a built-in battery that is not intended to be
user-replaceable, similar to existing iPods. The battery is stated to be
capable of providing up to seven hours of video, six hours of web
browsing, or eight hours of talk time (depending on configuration). The
battery life for music playing is stated to be 24 hours. The battery
will also allow for up to 250 hours of standby time.
There will be new headphones which are similar to those of current iPods,
but which incorporate a microphone. Calls can be answered and ended by
squeezing the microphone. The 3.5 mm TRS connector for the headphones is
located on the top left corner (as seen from front upright). Wireless
earpieces that use Bluetooth technology to communicate with the iPhone
will be sold separately.
The loudspeaker is used both for handsfree operations and media
playback.
Steve Jobs commented that the SIM card will be housed in a slot at the
top of the device, but no diagrams have presently been released showing
the precise location.
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